Finally, Sean Clark took over the project, keeping some elements of Moriarty's version while removing others, and this is the version that got out the door. His version got far along, but was also cancelled due the production's numerous problems. The second was started about a year later, led by Brian Moriarty, who threw out everything and began from scratch. There were three major incarnations of the project – the first was led by Noah Falstein, including team members Dave Grossman and Bill Eaken, getting far in the concept/design stage and containing RPG-like survival elements, as well as having its story take place in the ruins of four ancient alien cities. John Preston's recreation of the Sutton Hoo dig - the greatest Anglo-Saxon discovery ever in Britain - brilliantly and comically dramatizes three months of intense activity when locals fought outsiders, professionals thwarted amateurs, and love and rivalry flourished in equal measure.This game was based on a concept Steven Spielberg had – often summarized as " Treasure of the Sierra Madre meets Forbidden Planet" - that he brought to LucasFilm Games when it proved financially unfeasible to be produced as an episode of the Spielberg-produced Amazing Stories anthology TV series. As the dig proceeds against a background of mounting national anxiety, it becomes clear that this is no ordinary find. But on a riverside farm in Suffolk there is excitement of another kind: Mrs Pretty, the widowed farmer, has had her hunch proved correct that the strange mounds on her land hold buried treasure. In the long hot summer of 1939 Britain is preparing for war. 'An enthralling story of love and loss' Robert Harris A brilliantly realised account of the most famous archeological dig in British history, now a major motion picture starring Ralph Fiennes, Carey Mulligan and Lily James.
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